Well, we have a mixture of types of games. The ones (duck pond, etc) for little kids, they give 1 redemption ticket for every time you play (not many big kids at this game (we could probably set it at 2nd grade and under if we had a problem). Then some games (plinko, can toss, hockey shoot, b-ball free throw, etc) you have to actually "win" in order to get a redemption ticket. Also there are "no prize" games/events, for example this year we have a "Dino Daze" theme and are having a bone exhibit set up in 1 room that would require a ticket to see. Plus we have a MoonWalk, cake walk, cotton candy. So some things take a ticket but you don't get any "redemtion" ones back.
With 20 games/events I think I would need to make the bracelets worth more than just 5 or 10 games. I think right now we set 2 tickets for most games, which is $.50. I realy like the idea of letting kids do "unlimited", I think the kids would be thrilled to know they could do anything as much as they want. I was thinking more about limited the number of redemption tickets they could get instead of the number of games they could play.
I was thinking possibly to have tickets for those who didn't want to buy the bracelet and offer bracelts for $15 dollars. Do you think that would be too much?
[img]smile.gif[/img]
Lauren (dd wanted to add something! LOL)